Rob the bots, keep the RAR
No wallet. No ticket. Drop in, fight the wave, leave with RAR. Season 0 is a points season — balances settle when $RAR launches on Robinhood Chain, so nothing real is at stake until then.
ARENA STANDBY
This run is a Free Arena — drops decay per run, no ticket risk.
Asset Rules · Dual Balance
Vault Health
Season 0 · simulated — full vault model & DPA rules in the WhitepaperGear Inventory
Zero durability requires repairs — repair fees are a core sinkLedger
Latest 8 entries| Type | Detail | Amount | Time |
|---|
Your Source / Sink Structure
Daily Missions
Resets in --:--:--Weekly & Season
Resets in --:--:--Today's Output Cap
Drop Decay Curve
Anti-farming coreHuman players average 4–12 runs a day and are barely affected. Farms average 80 runs — from run 12 onward each run yields under 16.7 RAR per kill (the 5% decay floor), so the marginal return on multi-accounting approaches zero.
Your Season Standing
identity-bound · Season 0 · device-local boardSeason 0 Leaderboard
real identities on this device · no simulated rivals| Rank | Identity | Best | Avg | Runs | A-grade | Est. reward |
|---|
This board ranks the real identities that have played on this device (guest + connected wallets). Same wallet on another device is a separate local ledger until Season 0 settles — your Season Pack is the cross-device claim artifact.
Season Pack · Claim Artifact
hash-chained run ledger → TGE claim receiptReward Rules
design values · [PLACEHOLDER] · final at TGE- Eligibility — Season 0 needs ≥ 10 runs, ≥ 3 A-grade (score ≥ 0.80, same bar as the staked-arena skill gate) and a best score ≥ 0.70.
- One entry per wallet — a bound address claims once. Guest sessions rank for fun but hold no reward claim; bind your wallet to make your Season-0 ledger claimable.
- Pool — rewards are reserved at TGE from the Season-0 reserve (real tax income), never minted pre-launch. Top 1–10 take 25% / 15% / 10% / 5%… down to 3%; ranks 11–50 share the remainder pro-rata by score.
- Anti-farm — free-arena decay (×0.55, floor 5%) already collapses multi-account marginal returns; the per-wallet single-claim rule makes farming the board pointless.
Payout Ratio · All Tiers
net ETH at each score band · 1 RAR = curve 1.68–20.58 Gwei · settle @ 20.58 Gwei · ETH ≈ $2,500 · risk cap ×1.11| Score band | Pop. % | × | Trial · 10 RAR | Standard · 50 | Pro · 200 | Elite · 1,000 | ||||
|---|---|---|---|---|---|---|---|---|---|---|
| risk | net | risk | net | risk | net | risk | net | |||
Select Stake Tier
All four tiers share one payout table — exposure scales with the ticketPayout Table
Score weights accuracy, headshots and survival timeEntry Confirmation
Trial · livePAYOUT BY SCORE
SETTLE @ 20.58 GWEI (CURVE END) · ETH ≈ $2,500| Grade | Score | × | Payout (ETH) | Net (ETH) |
|---|
Prize Pool Orderbook
Simulated · TGE on-chainTHE LOOP
One run, four steps — how play becomes a payoutStaked Tier Economics
4 tiers share one payout table · exposure = ticket × 1.11 · break-even where ×multiplier ≥ 1.11Economy Loop
Every payout is matched by a sink — sources · vault · sinks · DPA circuitToken Circulation & Net Inflation
90-day simulation · RARSource / Sink Structure
Cumulative 90 days · RAR flows · 1 RAR = curve 1.68–20.58 Gwei · ETH ≈ $2,500Player Segment Earnings
90-day output per player (RAR)System Alerts
Automated monitoringYour Recent Runs
Last 20 runs · score 0-1Key Parameters & Validation Status
Any value without a playtest is marked PLACEHOLDER| Parameter | Value | Design Rationale | Status |
|---|
RobinArena — A Skill-Based Shooting Economy
RobinArena is a single-scene wave-survival shooter whose every payout rule is calibrated before a single token exists — numbers first, launch later. This document describes the token model, the play-to-earn loop, the anti-farming system and the launch plan. Values marked VERIFIED come from bot calibration; everything else is pending the 7-day playtest.
$RAR Tokenomics
Robinhood ChainPlay-to-Earn Model
Where the money comes from — every payout is matched by a sinkFree & staked arena runs
Kill drops · score tiers
Ammo · repairs · 3% rake burned
Vault-collateralized cash
| Segment | Runs/day | Net / day |
|---|---|---|
| Casual (skill 0.42) | 4.0 | +33,818 RAR |
| Regular (skill 0.55) | 12.0 | +36,646 RAR (staked: 0.82+ skill) |
| Grinder (skill 0.72) | 30.0 | +38,985 RAR (decay-capped) |
| Farm bot (80 runs) | 80 | +37,228 RAR · 40× the time cost |
Anti-Farming & Fairness
Why multi-accounting failsRoadmap
Season 0 → on-chainFAQ
Most-asked questions before launchA browser wave-survival shooter you reach in one click — no install, no wallet. You clear 30-second waves of robots and soldiers, and every kill drops RAR.
The economy is calibrated by simulation before launch. Season 0 runs on off-chain points while every payout rule is verified — no real asset is at stake until TGE.
No — the Free Arena has zero entry barrier. Click Deploy and play: no wallet, no download, no ticket, no sign-up.
Deposits are not even open in this build. Wallet connect is a guest-session preview until TGE.
Your wallet is your Season-0 account. Every run you finish is stamped into a per-wallet hash-chained receipt ledger (each receipt locks the previous one — tampering breaks the chain), and the chain root can be signed with your wallet. The result is a Season Pack: a verifiable, exportable claim artifact for this device's ledger.
At TGE the pack is the input to settlement — your Season-0 points, staked results and leaderboard reward band convert against the $RAR economy from that proof. Staked play already requires a bound wallet; the Free Arena stays wallet-free.
The Rankings board ranks the real identities that played on your device by best score. Season-0 reward bands sit on top: top 1–10 take 25% down to 3% of the season pool, ranks 11–50 share the remainder pro-rata.
Eligibility needs ≥ 10 runs, ≥ 3 A-grade (score ≥ 0.80) and a best score ≥ 0.70, one entry per wallet; guest sessions rank for fun but cannot claim. Pool size and band splits are design values [PLACEHOLDER] — they finalize at TGE from real tax income, never minted before launch.
In the Free Arena every kill drops RAR — headshots ×1.6, elite kills ×2.2. Drops are capped at 50,000 RAR/day and decay ×0.55 per extra run from run 5 (floor 5%).
In the staked arena you arm a ticket (10/50/200/1000 RAR) and your final score band returns 0–×1.74 of its ETH value. Your score is the outcome — there is no random multiplier.
It carries principal-loss risk and is strictly 18+. What separates it from gambling is that EV is skill-weighted: the payout curve is convex, the 3% rake is fully burned, and your score — not a random multiplier — decides the outcome.
Two skill lines matter. 0.80 is the single-run break-even — the bottom edge of the B payout band repays your ticket plus ammo and repairs. 0.82 is the long-term line: runs vary around your true skill, so staying profitable across many runs needs sustained 0.82+ play (the figure the economy tables use).
Anti-farming. The first 4 runs of a day pay full drops; from run 5 each run multiplies by ×0.55 (floor 5%).
Casual players hitting the daily cap are unaffected — 80-run farms earn almost nothing, which protects the token's output budget.
The vault holds two balances, and conversion uses the graduation anchor — 1 RAR = 2.058e-8 ETH · 20.58 Gwei, the terminal price of the PONS V2 bonding curve. Until graduation, $RAR trades along that curve from 1.68 to 20.58 Gwei, so the rate is not a fixed peg.
Per-withdrawal rules: minimum 100 RAR, a 3% fee fully burned, a 400 RAR rollover-free quota, a ×3 wager multiplier, 24h cooling and a 2,000 RAR daily limit.
Above those, the #105 output model caps withdrawals at 10% of a day's output — the rest unlocks on a 30-day rolling schedule, so a bank run is structurally impossible. The cash↔real-asset channel opens at TGE.
The $RAR contract is not deployed yet — there is no presale, no private round and no contract address. Any address claiming to be $RAR before the official announcement is a scam.
At TGE on Robinhood Chain (4663), every Buy button on this site activates from one verified link to the contract and DEX. Until then the Buy buttons open the pre-sale notice instead.
Four sinks run continuously and are fully burned: ammo (16.7 RAR/shot — scaled ×833 in lockstep with the phase-2 denomination rework, holding the ~26% sink loop), gear repairs, the 3% staked-arena rake and the 3% withdrawal fee.
On the supply side, site-wide daily output is hard-capped at 2% of supply, pro-rated by headcount — the kernel output is 12.3× that cap, so the cap is what actually binds. The 90-day simulation holds output/sink at 1.008, and the DPA circuit breaker cuts payouts automatically if vault collateral drops below 1.5×.
The #105 output model targets 15 days at the launch price: daily output = entry gate ÷ 15, and it is price-invariant — the payback window does not stretch when the price moves.
The honest range is 15–50 days depending on how much of the supply is staked, because the 2%-of-supply daily cap is shared across all players. The free-arena denomination is live and calibrated: per-kill 333.3 RAR, 50,000 RAR/day cap, ammo 16.7 RAR/shot — v14 bot calibration, break-even skill 0.05.
From wave 3, ranged gunners (amber on the minimap) hold distance and shoot — the orange tracer is your dodge cue, and crates block their shots.
One elite (purple, glowing) spawns per wave: 260 HP, hits hard, drops ×2.2 RAR. Clear a wave without taking damage for the UNTOUCHABLE milestone.
Every new run starts at a mode gate with three cards. 1 · Guest Trial — free, no wallet, drops pay in RAR points; your runs count to your record and carry over the first time you bind a wallet. 2 · Connect Wallet — Play-to-Earn with your real wallet: pay a $RAR ticket (10–1000) per run, hold the gate ($3–$100), settle in $ETH. 3 · Create Wallet — the same P2E economy with a one-click managed wallet created on this device.
Pick any card each run; the choice locks for that run and you can switch at the next one.
It is a real cryptographic key pair — the game signs your Season-0 receipts with it — but it is not a wallet app and holds no real assets. The private key is stored on this device only, so keep the export file offline.
Before any real deposit at TGE you must upgrade: Rankings → Season Pack → Attach real wallet moves your managed ledger and hash chain to your own wallet in one step. Managed play already qualifies for Season-0 leaderboard rewards; the upgrade just gives the same record a real-wallet owner.
Yes — the first wallet you bind adopts your entire guest Season-0 ledger (runs, drops, receipts and all) in one move. That is the conversion hook: try the arena free, then bind when you want your record claimable.
The adoption is one-time per guest profile, so the same guest record can never be copied onto two wallets. Playing as a managed (Create Wallet) identity starts a fresh ledger — guest records only migrate to a real wallet.
Export your Season Pack (Rankings → Season Pack → Export Pack) on the device that played, move the JSON over, then on the new device connect the same wallet — or restore your managed key with ↺ Restore managed wallet — and click ⤒ Restore Pack. The pack's hash chain is re-verified receipt by receipt before anything is written.
What comes back: your runs, best score, A-grades and rank standing — the Season-0 ledger and its receipts. What does not: $RAR / $ETH balances are device-local vault credits and never travel inside a pack, so the same pack can never duplicate cash across devices. At TGE, rewards reconcile on-chain per wallet and the pack is your proof of the runs.
Robinhood Chain (4663 · Arbitrum Orbit L2).
Season 0 settles off-chain while the economy is verified; the staked arena and vault move on-chain from S3.